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Felix Paul Kühne 7c96e243ab Add iOS 2.7.8 and tvOS 1.0.7 release notes 7 lat temu
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Docs 7c96e243ab Add iOS 2.7.8 and tvOS 1.0.7 release notes 7 lat temu
PAPasscode 81d676d766 Passcode view: minor appearance improvement (close #14836) 10 lat temu
Resources 332b82d8ba UIDevice: Remove the Speedcategory entirely. We're okay with VLCKit dropping frames if the device is too slow and for the UI the devices with iOS 9 are fast enough to be without tweaking 7 lat temu
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Tools 0ef96cc16c Added a script that updates the Localizable file to include added Keys for translation and deletes 8 lat temu
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VLC.xcworkspace 564a07a5bd VLC-tvOS: move to cocoapods 9 lat temu
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Podfile 23bc2cc39f Update VLCKit 7 lat temu
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README.md dd8ff3a83f Intro for README.md 7 lat temu
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VLC-TV copy-Info.plist 564a07a5bd VLC-tvOS: move to cocoapods 9 lat temu
VLC-iOS-Debug-Info.plist 99b3c5ffcc fix crash for saving video and moving code out of VLCLibraryViewcontroller 8 lat temu
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compileDebugLibraries.sh d837ab0ed8 build script: fix syntax error 9 lat temu

README.md

VLC iOS

The best open source player ported to iOS!

This repository has the source code of the iOS/AppleTV application and mostly the interface.

It's currently written in Obj-C and uses libVLC for the playback.

It's completely open source.

How to start development for VLC for iOS:

Requirements

Let's compile!

  1. Run pod update
  2. Open VLC for iOS.xcworkspace.
  3. Change BUNDLE_IDENTIFIER_PREFIX in SharedConfig.xcconfig to your domain name in reverse DNS style.
  4. Hit "Build and Run".

Compile with your own VLCKit build

  1. Clone a VLCKit repository: git clone https://code.videolan.org/videolan/VLCKit.git
  2. Inside the VLCKit folder, run the following command: ./buildMobileVLCKit.sh -a ${MYARCH}

    MYARCH can be i386 x86_64 armv7 armv7s or aarch64.

    Add -d for a debug build (to have valid stack straces and asserts).

    Add -n if you want to use you own VLC repository for VLCKit (See VLCKit README.md).

  3. Replace the MobileVLCKit.framework with the one you just build.

    Inside your vlc-ios folder, after a podate update, do:

    cd Pods/MobileVLCKit-unstable/MobileVLCKit-binary

    rm -rf MobileVLCKit.framework

    ln -s ${VLCKit}/build/MobileVLCKit.framework

  4. Hit "Build and Run".

Errors you might encounter on the way

Build errors in Xcode

Are you sure you opened the workspace? We use cocoapods and it creates a workspace with all the integrated libraries. Chances are you opened the project file.

If you have opened the workspace and still get errors you should check out the Notes section

Submitting A Patch

So you added some code and are ready to contribute your commits but you don't see a way to make a pull request? Soo cough we work with patches and Mailinglists like any good open source project!

You should take a look at this: https://wiki.videolan.org/Sending_Patches_VLC/ but finally send the patch to ios@videolan.org.

Also, if you haven't yet, you might want to subscribe to this mailinglist: https://mailman.videolan.org/listinfo/ios

Notes

For everything else, check: https://wiki.videolan.org/IOSCompile/ or look here: http://www.videolan.org/support/ For fast replies, IRC is probably the best way. We hang out in the #videolan channel on the freenode network. There is also a web interface: http://webchat.freenode.net/

We're happy to help!