Sin descripción

Felix Paul Kühne a191fb1b6a MVK: further iterate on debug flags hace 8 años
Examples 3409ebd260 SimplePlayback: enable background playback by default hace 8 años
Headers 15d4ec7f1d add VLCAudio header to expose properties also for tvOS hace 8 años
MobileVLCKit.xcodeproj ebe0483867 DynamicMobileVLCKit: fix linking hace 8 años
Packaging ae12e98043 Update pods hace 8 años
Resources 751bf497a4 patches: remove audio unit patch since it's been merged already and bump TESTEDHASH hace 8 años
Sources 6ff598ed04 VLCMedia: check libvlc_media_library_media_list() return hace 8 años
VLCKit.xcodeproj cf41944765 VLCKit: remove VLCExtension and VLCExtensionsManager classes hace 8 años
doc b325b7e75d doc: fix distributed set of files hace 8 años
.gitignore 0a3f3ef08a VLCKit: re-write compilation process for Mac hace 9 años
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CONTRIBUTING.md 5335668a8d Add contribution guide hace 9 años
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Makefile dc8d8b6ee0 Add packaging script for VLCKit and MobileVLCKit (close #9099) hace 11 años
NEWS 4877c42ead VLCAudio: add passthrough property (closes #17) hace 8 años
README.md 70587c1056 Update README.md for formatting and building parts hace 8 años
buildMobileVLCKit.sh a191fb1b6a MVK: further iterate on debug flags hace 8 años
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README.md

VLCKit

VLCKit is a generic multimedia library for any audio or video playback needs on macOS, iOS and tvOS.

It is based on libVLC, the engine of the popular media player VLC.

It supports playback, but also active streaming and media to file conversations on the Mac.

It is open-source software licensed under LGPLv2.1 or later, available in source code and binary form from the VideoLAN website.

You can also integrate VLCKit and its mobile version MobileVLCKit easily via CocoaPods.

Use-case

When do you need VLCKit? Frankly always when you need to play media not supported by QuickTime / AVFoundation or if you require more flexibility. You want to play something else besides H264/AAC files or HLS streams? You need subtitles beyond QuickTime’s basic support for Closed Captions? Your media source is not your mobile device and not a basic HTTP server either, but perhaps a live stream hailing from some weird media server or even a raw DVB signal broadcasted on a local network? Then, VLCKit is for you.

But this is open-source software right? What does this mean for me and the end-user? And wasn’t MobileVLC removed from the App Store in 2011 for some crazy licensing reason?

First of all, open-source means for you, that you get access to the whole stack. There is no blackbox, all the sources are there at your fingertips. No reverse-engineering needed, no private APIs.

Then again, this must not be the case for your software. The LGPLv2.1 allows our software to be included in proprietary apps, as long as you follow the license. As a start, make sure to publish any potential changes you do to our software, make sure that the end-user is aware that VLCKit is embedded within your greater work and that s/he is aware of the gained rights. S/he is granted access to our code as well as to your additions to our work. For further details, please read the license and consult your lawyer with any questions you might have.

Contribute!

As VLCKit is an open-source project hosted by VideoLAN, we happily welcome all kinds of contributions to it.

For detailed information on the development process, please read below and our wiki page on how to send patches.

Build

Run buildMobileVLCKit.sh with the -a ${ARCH} option

Build with your own VLC repository

  1. Put a vlc repository inside libvlc/vlc

    mkdir libvlc && cd libvlc && ln -s ${MYVLCGIT}

  2. Apply VLC patches needed for VLCKit

    cd vlc

    git am ../../Resources/MobileVLCKit/patches/*

  3. run buildMobileVLCKit.sh with the -n and the -a ${ARCH} option

Get in touch!

We happily provide guidance on VLCKit. The web forum is always there for you.

If you prefer live interaction, reach out to us via our IRC channel on the freenode Network (irc.freenode.org, #videolan). Use the Freenode Web interface, if you don't have an IRC client at hand.

Further reading

You can find more documentation on the VideoLAN wiki.