Felix Paul Kühne 4f29f98cef passcode screen: add triple resolution artwork %!s(int64=10) %!d(string=hai) anos
..
papasscode_background.png 0babd4b42a rework passcode VC to finally suit iOS 7+ and make sure it actually works on 8 (closes #13166) %!s(int64=10) %!d(string=hai) anos
papasscode_background@2x.png 0babd4b42a rework passcode VC to finally suit iOS 7+ and make sure it actually works on 8 (closes #13166) %!s(int64=10) %!d(string=hai) anos
papasscode_background@3x.png 4f29f98cef passcode screen: add triple resolution artwork %!s(int64=10) %!d(string=hai) anos
papasscode_failed_bg.png 0babd4b42a rework passcode VC to finally suit iOS 7+ and make sure it actually works on 8 (closes #13166) %!s(int64=10) %!d(string=hai) anos
papasscode_failed_bg@2x.png 0babd4b42a rework passcode VC to finally suit iOS 7+ and make sure it actually works on 8 (closes #13166) %!s(int64=10) %!d(string=hai) anos
papasscode_failed_bg@3x.png 4f29f98cef passcode screen: add triple resolution artwork %!s(int64=10) %!d(string=hai) anos
papasscode_marker.png 0babd4b42a rework passcode VC to finally suit iOS 7+ and make sure it actually works on 8 (closes #13166) %!s(int64=10) %!d(string=hai) anos
papasscode_marker@2x.png 0babd4b42a rework passcode VC to finally suit iOS 7+ and make sure it actually works on 8 (closes #13166) %!s(int64=10) %!d(string=hai) anos
papasscode_marker@3x.png 4f29f98cef passcode screen: add triple resolution artwork %!s(int64=10) %!d(string=hai) anos