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Vincent L. Cone 5a1b44f127 tvOS server browsing: Implement batch updates for collection view instead of refresh when items change. 9 éve
Apple-TV 5a1b44f127 tvOS server browsing: Implement batch updates for collection view instead of refresh when items change. 9 éve
PAPasscode 81d676d766 Passcode view: minor appearance improvement (close #14836) 9 éve
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Sources 7a070806a2 Renaming item in the Network Stream panel, rev2 9 éve
VLC WatchKit Native 7da931553f Fix native watch extension appicon so iTC no longer complains 9 éve
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VLC for iOS UITests aa8c214ea3 Add extremely simple UI Tests target for iOS 9 éve
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patches 4d91ee5392 fix gdrive patches 9 éve
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README.md

How to start development for VLC for iOS:

Requirements

Let's compile!

  1. Run the compilescript with: sh compileVLCforiOS.sh

    The first time around this will take roughly an hour and take up 7.5GB of free space.

  2. Open VLC for iOS.xcworkspace.

  3. Change BUNDLE_IDENTIFIER_PREFIX in SharedConfig.xcconfig to your domain name in reverse DNS style.

  4. Hit "Build and Run".

If it compiled and ran in your simulator, throw confetti, celebrate or just cheers to that. You got further than a lot of people before you!

Errors you might encounter on the way

Ambiguous argument followed by some hash

If you look at the compilescript you see that VLCKit and Medialibrary are checked out by hash references. These are repositories within the VLC-iOS repo and if you encounter this error chances are you just need to go into the subfolders ImportedSources/MediaLibrarykit or ImportedSources/VLCKit and pull the latest commits then go back and run the script again. It just didn't know the hash because your repository was not up to date

Connection timed out

VLC has many dependencies. It can happen that when you initially try to build vlc that some libraries are temporarily unavailable. You have two options:

  1. either you wait until the library is available again (often the server is just down) and start the script again or
  2. you try to figure out which file couldn't be downloaded and try to find that resource somewhere else and put in the right place. Looking at the compile scripts helps here :)

Build errors in Xcode

Are you sure you opened the workspace? We use cocoapods and it creates a workspace with all the integrated libraries. Chances are you opened the project file.

If you have opened the workspace and still get errors you should check out the Notes section

Submitting A Patch

So you added some code and are ready to contribute your commits but you don't see a way to make a pull request? Soo cough we work with patches and Mailinglists like any good open source project!

You should take a look at this: https://wiki.videolan.org/Sending_Patches_VLC/ but finally send the patch to ios@videolan.org.

Also, if you haven't yet, you might want to subscribe to this mailinglist: https://mailman.videolan.org/listinfo/ios

Notes

For everything else, check: https://wiki.videolan.org/IOSCompile/ or look here: http://www.videolan.org/support/ For fast replies, IRC is probably the best way. We hang out in the #videolan channel on the freenode network. There is also a web interface: http://webchat.freenode.net/

We're happy to help!