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@@ -0,0 +1,486 @@
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+From 4aecb223442bfed23a73530ec2f9851b8f1ac783 Mon Sep 17 00:00:00 2001
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+From: =?UTF-8?q?Felix=20Paul=20Ku=CC=88hne?= <fkuehne@videolan.org>
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+Date: Tue, 5 Mar 2013 00:53:10 +0100
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+Subject: [PATCH] New AudioUnit output module for iOS based on the Mac
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+ counterpart code
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+
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+---
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+ configure.ac | 13 ++
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+ extras/package/ios/build.sh | 1 +
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+ modules/audio_output/Modules.am | 1 +
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+ modules/audio_output/audiounit_ios.c | 416 +++++++++++++++++++++++++++++++++++
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+ 4 files changed, 431 insertions(+)
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+ create mode 100644 modules/audio_output/audiounit_ios.c
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+
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+diff --git a/configure.ac b/configure.ac
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+index 752b891..e4bcb92 100644
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+--- a/configure.ac
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++++ b/configure.ac
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+@@ -3482,6 +3482,19 @@ then
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+ fi
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+
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+ dnl
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++dnl iOS CoreAudio plugin
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++dnl
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++AC_ARG_ENABLE(ios-audio,
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++ [ --enable-ios-audio Audio module for iOS (default disabled)])
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++if test "${enable_ios_audio}" = "yes"
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++then
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++ AC_CHECK_HEADERS(AudioUnit/AudioUnit.h,
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++ [ VLC_ADD_PLUGIN([audiounit_ios])
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++ VLC_ADD_LIBS([audiounit_ios],[-Wl,-framework,CoreAudio,-framework,AudioUnit,-framework,AudioToolbox,-framework,CoreServices])
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++ ], [ AC_MSG_ERROR([cannot find AudioUnit headers]) ])
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++fi
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++
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++dnl
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+ dnl AudioQueue plugin
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+ dnl
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+ AC_ARG_ENABLE(audioqueue,
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+diff --git a/extras/package/ios/build.sh b/extras/package/ios/build.sh
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+index 0d4d7c7..77349a9 100755
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+--- a/extras/package/ios/build.sh
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++++ b/extras/package/ios/build.sh
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+@@ -262,6 +262,7 @@ ${VLCROOT}/configure \
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+ --disable-macosx-eyetv \
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+ --disable-macosx-vlc-app \
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+ --enable-audioqueue \
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++ --enable-ios-audio \
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+ --enable-ios-vout \
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+ --enable-ios-vout2 \
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+ --disable-shared \
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+diff --git a/modules/audio_output/Modules.am b/modules/audio_output/Modules.am
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+index a8c3206..38e9794 100644
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+--- a/modules/audio_output/Modules.am
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++++ b/modules/audio_output/Modules.am
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+@@ -1,5 +1,6 @@
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+ SOURCES_waveout = waveout.c windows_audio_common.h
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+ SOURCES_auhal = TPCircularBuffer.h TPCircularBuffer.c auhal.c
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++SOURCES_audiounit_ios = TPCircularBuffer.h TPCircularBuffer.c audiounit_ios.c
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+ SOURCES_audioqueue = audioqueue.c
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+
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+ libopensles_android_plugin_la_SOURCES = opensles_android.c
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+diff --git a/modules/audio_output/audiounit_ios.c b/modules/audio_output/audiounit_ios.c
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+new file mode 100644
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+index 0000000..e0f9693
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+--- /dev/null
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++++ b/modules/audio_output/audiounit_ios.c
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+@@ -0,0 +1,416 @@
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++/*****************************************************************************
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++ * audiounit_ios.c: AudioUnit output plugin for iOS
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++ *****************************************************************************
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++ * Copyright (C) 2012 - 2013 VLC authors and VideoLAN
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++ * $Id$
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++ *
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++ * Authors: Felix Paul Kühne <fkuehne at videolan dot org>
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++ *
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++ * This program is free software; you can redistribute it and/or modify it
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++ * under the terms of the GNU Lesser General Public License as published by
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++ * the Free Software Foundation; either version 2.1 of the License, or
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++ * (at your option) any later version.
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++ *
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++ * This program is distributed in the hope that it will be useful,
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++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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++ * GNU Lesser General Public License for more details.
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++ *
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++ * You should have received a copy of the GNU Lesser General Public License
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++ * along with this program; if not, write to the Free Software Foundation,
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++ * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
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++ *****************************************************************************/
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++
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++#pragma mark includes
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++
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++#ifdef HAVE_CONFIG_H
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++# import "config.h"
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++#endif
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++
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++#import <vlc_common.h>
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++#import <vlc_plugin.h>
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++#import <vlc_aout.h>
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++
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++#import <AudioUnit/AudioUnit.h>
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++#import <CoreAudio/CoreAudioTypes.h>
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++#import <AudioToolbox/AudioToolbox.h>
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++#import <mach/mach_time.h>
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++
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++#import "TPCircularBuffer.h"
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++
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++#pragma mark -
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++#pragma mark private declarations
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++
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++#define STREAM_FORMAT_MSG(pre, sfm) \
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++ pre "[%f][%4.4s][%u][%u][%u][%u][%u][%u]", \
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++ sfm.mSampleRate, (char *)&sfm.mFormatID, \
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++ (unsigned int)sfm.mFormatFlags, (unsigned int)sfm.mBytesPerPacket, \
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++ (unsigned int)sfm.mFramesPerPacket, (unsigned int)sfm.mBytesPerFrame, \
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++ (unsigned int)sfm.mChannelsPerFrame, (unsigned int)sfm.mBitsPerChannel
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++
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++#define kBufferLength 2048 * 8 * 8 * 4
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++
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++/*****************************************************************************
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++ * aout_sys_t: private audio output method descriptor
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++ *****************************************************************************
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++ * This structure is part of the audio output thread descriptor.
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++ * It describes the CoreAudio specific properties of an output thread.
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++ *****************************************************************************/
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++struct aout_sys_t
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++{
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++ uint8_t chans_to_reorder; /* do we need channel reordering */
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++ uint8_t chan_table[AOUT_CHAN_MAX];
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++
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++ UInt32 i_numberOfChannels;
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++ TPCircularBuffer circular_buffer; /* circular buffer to swap the audio data */
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++
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++ /* AUHAL specific */
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++ AudioComponent au_component; /* The AudioComponent we use */
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++ AudioUnit au_unit; /* The AudioUnit we use */
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++
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++ int i_rate; /* media sample rate */
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++ mtime_t i_played_length; /* how much did we play already */
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++ mtime_t i_last_sample_time; /* last sample time played by the AudioUnit */
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++ mtime_t i_first_time_stamp;
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++ bool b_got_first_sample;
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++
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++ vlc_mutex_t lock;
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++};
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++
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++#pragma mark -
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++#pragma mark local prototypes & module descriptor
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++
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++static int Open (vlc_object_t *);
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++static void Close (vlc_object_t *);
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++static int Start (audio_output_t *, audio_sample_format_t *);
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++static int StartAnalog (audio_output_t *, audio_sample_format_t *);
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++static void Stop (audio_output_t *);
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++
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++static void Play (audio_output_t *, block_t *);
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++static void Pause (audio_output_t *, bool, mtime_t);
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++static void Flush (audio_output_t *, bool);
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++static int TimeGet (audio_output_t *, mtime_t *);
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++static OSStatus RenderCallback (vlc_object_t *, AudioUnitRenderActionFlags *, const AudioTimeStamp *,
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++ UInt32 , UInt32, AudioBufferList *);
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++vlc_module_begin ()
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++ set_shortname("audiounit_ios")
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++ set_description(N_("AudioUnit output for iOS"))
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++ set_capability("audio output", 101)
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++ set_category(CAT_AUDIO)
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++ set_subcategory(SUBCAT_AUDIO_AOUT)
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++ set_callbacks(Open, Close)
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++vlc_module_end ()
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++
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++#pragma mark -
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++#pragma mark initialization
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++
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++static int Open(vlc_object_t *obj)
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++{
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++ audio_output_t *aout = (audio_output_t *)obj;
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++ aout_sys_t *sys = malloc(sizeof (*sys));
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++
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++ if (unlikely(sys == NULL))
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++ return VLC_ENOMEM;
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++
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++ vlc_mutex_init(&sys->lock);
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++
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++ aout->sys = sys;
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++ aout->start = Start;
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++ aout->stop = Stop;
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++
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++ return VLC_SUCCESS;
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++}
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++
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++static void Close(vlc_object_t *obj)
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++{
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++ audio_output_t *aout = (audio_output_t *)obj;
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++ aout_sys_t *sys = aout->sys;
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++
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++ vlc_mutex_destroy(&sys->lock);
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++
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++ free(sys);
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++}
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++
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++static int Start(audio_output_t *p_aout, audio_sample_format_t *restrict fmt)
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++{
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++ struct aout_sys_t *p_sys = NULL;
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++
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++ p_sys = p_aout->sys;
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++ p_sys->au_component = NULL;
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++ p_sys->au_unit = NULL;
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++
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++ aout_FormatPrint(p_aout, "VLC is looking for:", fmt);
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++
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++ if (StartAnalog(p_aout, fmt)) {
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++ msg_Dbg(p_aout, "analog AudioUnit output successfully opened");
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++ p_aout->play = Play;
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++ p_aout->flush = Flush;
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++ p_aout->time_get = TimeGet;
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++ p_aout->pause = Pause;
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++ return VLC_SUCCESS;
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++ }
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++
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++ /* If we reach this, this aout has failed */
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++ msg_Err(p_aout, "opening AudioUnit output failed");
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++ return VLC_EGENERIC;
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++}
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++
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++/*
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++ * StartAnalog: open and setup a HAL AudioUnit to do PCM audio output
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++ */
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++static int StartAnalog(audio_output_t *p_aout, audio_sample_format_t *fmt)
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++{
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++ struct aout_sys_t *p_sys = p_aout->sys;
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++ UInt32 i_param_size = 0;
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++ AudioComponentDescription desc;
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++ AURenderCallbackStruct callback;
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++ p_aout->sys->chans_to_reorder = 0;
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++ OSStatus status;
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++
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++ /* Lets go find our Component */
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++ desc.componentType = kAudioUnitType_Output;
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++ desc.componentSubType = kAudioUnitSubType_RemoteIO;
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++ desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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++ desc.componentFlags = 0;
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++ desc.componentFlagsMask = 0;
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++
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++ p_sys->au_component = AudioComponentFindNext(NULL, &desc);
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++ if (p_sys->au_component == NULL) {
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++ msg_Warn(p_aout, "we cannot find our audio component");
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++ return false;
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++ }
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++
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++ status = AudioComponentInstanceNew(p_sys->au_component, &p_sys->au_unit);
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++ if (status != noErr) {
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++ msg_Warn(p_aout, "we cannot open our audio component (%li)", status);
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++ return false;
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++ }
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++
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++ UInt32 flag = 1;
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++ status = AudioUnitSetProperty(p_sys->au_unit,
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++ kAudioOutputUnitProperty_EnableIO,
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++ kAudioUnitScope_Output,
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++ 0,
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++ &flag,
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++ sizeof(flag));
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++ if (status != noErr)
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++ msg_Warn(p_aout, "failed to set IO mode (%li)", status);
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++
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++ /* Get the current format */
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++ AudioStreamBasicDescription streamDescription;
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++ streamDescription.mSampleRate = fmt->i_rate;
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++ fmt->i_format = VLC_CODEC_FL32;
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++ streamDescription.mFormatID = kAudioFormatLinearPCM;
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++ streamDescription.mFormatFlags = kAudioFormatFlagsNativeFloatPacked; // FL32
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++ streamDescription.mChannelsPerFrame = 2;
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++ streamDescription.mFramesPerPacket = 1;
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++ streamDescription.mBitsPerChannel = 32;
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++ streamDescription.mBytesPerFrame = streamDescription.mBitsPerChannel * streamDescription.mChannelsPerFrame / 8;
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++ streamDescription.mBytesPerPacket = streamDescription.mBytesPerFrame * streamDescription.mFramesPerPacket;
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++ i_param_size = sizeof(streamDescription);
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++ p_sys->i_rate = fmt->i_rate;
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++
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++ /* Set the desired format */
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++ i_param_size = sizeof(AudioStreamBasicDescription);
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++ status = AudioUnitSetProperty(p_sys->au_unit,
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++ kAudioUnitProperty_StreamFormat,
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++ kAudioUnitScope_Input,
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++ 0,
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++ &streamDescription,
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++ i_param_size);
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++ if (status != noErr) {
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++ msg_Err(p_aout, "failed to set stream format (%li)", status);
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++ return false;
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++ }
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++ msg_Dbg(p_aout, STREAM_FORMAT_MSG("we set the AU format: " , streamDescription));
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++
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++ /* Retrieve actual format */
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++ status = AudioUnitGetProperty(p_sys->au_unit,
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++ kAudioUnitProperty_StreamFormat,
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++ kAudioUnitScope_Input,
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++ 0,
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++ &streamDescription,
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++ &i_param_size);
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++ if (status != noErr)
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++ msg_Warn(p_aout, "failed to verify stream format (%li)", status);
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++ msg_Dbg(p_aout, STREAM_FORMAT_MSG("the actual set AU format is " , streamDescription));
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++
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++ /* Do the last VLC aout setups */
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++ aout_FormatPrepare(fmt);
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++
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++ /* set the IOproc callback */
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++ callback.inputProc = (AURenderCallback) RenderCallback;
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++ callback.inputProcRefCon = p_aout;
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++
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++ status = AudioUnitSetProperty(p_sys->au_unit,
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++ kAudioUnitProperty_SetRenderCallback,
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++ kAudioUnitScope_Input,
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++ 0, &callback, sizeof(callback));
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++ if (status != noErr) {
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++ msg_Err(p_aout, "render callback setup failed (%li)", status);
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++ return false;
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++ }
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++
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++ /* AU initiliaze */
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++ status = AudioUnitInitialize(p_sys->au_unit);
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++ if (status != noErr) {
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++ msg_Err(p_aout, "failed to init AudioUnit (%li)", status);
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++ return false;
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++ }
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++
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++ /* setup circular buffer */
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++ TPCircularBufferInit(&p_sys->circular_buffer, kBufferLength);
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++
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++ p_sys->b_got_first_sample = false;
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++ p_sys->i_played_length = 0;
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++ p_sys->i_last_sample_time = 0;
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++ p_sys->i_first_time_stamp = 0;
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++
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++ return true;
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++}
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++
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++static void Stop(audio_output_t *p_aout)
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++{
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++ struct aout_sys_t *p_sys = p_aout->sys;
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++ OSStatus status;
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++
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++ if (p_sys->au_unit) {
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++ status = AudioOutputUnitStop(p_sys->au_unit);
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++ if (status != noErr)
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++ msg_Warn(p_aout, "failed to stop AudioUnit (%li)", status);
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++
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++ status = AudioComponentInstanceDispose(p_sys->au_unit);
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++ if (status != noErr)
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++ msg_Warn(p_aout, "failed to dispose Audio Component instance (%li)", status);
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++ }
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++
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++ p_sys->i_played_length = 0;
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++ p_sys->i_last_sample_time = 0;
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++ p_sys->i_first_time_stamp = 0;
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++
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++ /* clean-up circular buffer */
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++ TPCircularBufferCleanup(&p_sys->circular_buffer);
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++}
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++
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++#pragma mark -
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++#pragma mark actual playback
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++
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++static void Play (audio_output_t * p_aout, block_t * p_block)
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++{
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++ struct aout_sys_t *p_sys = p_aout->sys;
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++
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++ if (p_block->i_nb_samples > 0) {
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++ if (!p_sys->b_got_first_sample) {
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++ /* Start the AU */
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++ OSStatus status = AudioOutputUnitStart(p_sys->au_unit);
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++ msg_Dbg(p_aout, "audio output unit started: %li", status);
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++ p_sys->b_got_first_sample = true;
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++ }
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++
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++ /* Do the channel reordering */
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++ if (p_sys->chans_to_reorder) {
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++ aout_ChannelReorder(p_block->p_buffer,
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++ p_block->i_buffer,
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++ p_sys->chans_to_reorder,
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++ p_sys->chan_table,
|
|
|
++ VLC_CODEC_FL32);
|
|
|
++ }
|
|
|
++
|
|
|
++ /* keep track of the played data */
|
|
|
++ p_aout->sys->i_played_length += p_block->i_length;
|
|
|
++
|
|
|
++ /* move data to buffer */
|
|
|
++ TPCircularBufferProduceBytes(&p_sys->circular_buffer, p_block->p_buffer, p_block->i_buffer);
|
|
|
++ }
|
|
|
++
|
|
|
++ block_Release(p_block);
|
|
|
++}
|
|
|
++
|
|
|
++static void Pause (audio_output_t *p_aout, bool pause, mtime_t date)
|
|
|
++{
|
|
|
++ struct aout_sys_t * p_sys = p_aout->sys;
|
|
|
++ VLC_UNUSED(date);
|
|
|
++
|
|
|
++ if (pause)
|
|
|
++ AudioOutputUnitStop(p_sys->au_unit);
|
|
|
++ else
|
|
|
++ AudioOutputUnitStart(p_sys->au_unit);
|
|
|
++}
|
|
|
++
|
|
|
++static void Flush(audio_output_t *p_aout, bool wait)
|
|
|
++{
|
|
|
++ struct aout_sys_t * p_sys = p_aout->sys;
|
|
|
++ VLC_UNUSED(wait);
|
|
|
++
|
|
|
++ p_sys->b_got_first_sample = false;
|
|
|
++
|
|
|
++ /* flush circular buffer */
|
|
|
++ AudioOutputUnitStop(p_aout->sys->au_unit);
|
|
|
++ TPCircularBufferClear(&p_aout->sys->circular_buffer);
|
|
|
++
|
|
|
++ p_sys->i_played_length = 0;
|
|
|
++ p_sys->i_last_sample_time = 0;
|
|
|
++ p_sys->i_first_time_stamp = 0;
|
|
|
++}
|
|
|
++
|
|
|
++static int TimeGet(audio_output_t *p_aout, mtime_t *delay)
|
|
|
++{
|
|
|
++ struct aout_sys_t * p_sys = p_aout->sys;
|
|
|
++
|
|
|
++ vlc_mutex_lock(&p_sys->lock);
|
|
|
++ mtime_t i_pos = (p_sys->i_last_sample_time - p_sys->i_first_time_stamp) * CLOCK_FREQ / p_sys->i_rate;
|
|
|
++ vlc_mutex_unlock(&p_sys->lock);
|
|
|
++
|
|
|
++ if (i_pos > 0) {
|
|
|
++ *delay = p_aout->sys->i_played_length - i_pos;
|
|
|
++ return 0;
|
|
|
++ }
|
|
|
++ else
|
|
|
++ return -1;
|
|
|
++}
|
|
|
++
|
|
|
++/*****************************************************************************
|
|
|
++ * RenderCallback: This function is called everytime the AudioUnit wants
|
|
|
++ * us to provide some more audio data.
|
|
|
++ * Don't print anything during normal playback, calling blocking function from
|
|
|
++ * this callback is not allowed.
|
|
|
++ *****************************************************************************/
|
|
|
++static OSStatus RenderCallback(vlc_object_t *p_obj,
|
|
|
++ AudioUnitRenderActionFlags *ioActionFlags,
|
|
|
++ const AudioTimeStamp *inTimeStamp,
|
|
|
++ UInt32 inBusNumber,
|
|
|
++ UInt32 inNumberFrames,
|
|
|
++ AudioBufferList *ioData) {
|
|
|
++ VLC_UNUSED(ioActionFlags);
|
|
|
++ VLC_UNUSED(inTimeStamp);
|
|
|
++ VLC_UNUSED(inBusNumber);
|
|
|
++
|
|
|
++ audio_output_t * p_aout = (audio_output_t *)p_obj;
|
|
|
++ struct aout_sys_t * p_sys = p_aout->sys;
|
|
|
++
|
|
|
++ int bytesToCopy = ioData->mBuffers[0].mDataByteSize;
|
|
|
++ Float32 *targetBuffer = (Float32*)ioData->mBuffers[0].mData;
|
|
|
++
|
|
|
++ /* Pull audio from buffer */
|
|
|
++ int32_t availableBytes = 0;
|
|
|
++ Float32 *buffer = TPCircularBufferTail(&p_sys->circular_buffer, &availableBytes);
|
|
|
++
|
|
|
++ /* check if we have enough data */
|
|
|
++ if (!availableBytes) {
|
|
|
++ /* return an empty buffer so silence is played until we have data */
|
|
|
++ for (UInt32 j = 0; j < inNumberFrames; j++)
|
|
|
++ targetBuffer[j] = 0.;
|
|
|
++ } else {
|
|
|
++ memcpy(targetBuffer, buffer, __MIN(bytesToCopy, availableBytes));
|
|
|
++ TPCircularBufferConsume(&p_sys->circular_buffer, __MIN(bytesToCopy, availableBytes));
|
|
|
++ VLC_UNUSED(inNumberFrames);
|
|
|
++ vlc_mutex_lock(&p_sys->lock);
|
|
|
++ p_sys->i_last_sample_time = inTimeStamp->mSampleTime;
|
|
|
++ vlc_mutex_unlock(&p_sys->lock);
|
|
|
++ if (p_sys->i_first_time_stamp == 0)
|
|
|
++ p_sys->i_first_time_stamp = inTimeStamp->mSampleTime;
|
|
|
++ }
|
|
|
++
|
|
|
++ return noErr;
|
|
|
++}
|
|
|
++
|
|
|
+--
|
|
|
+1.7.12.4 (Apple Git-37)
|
|
|
+
|