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- /*****************************************************************************
- * VLCVideoCommon.m: VLCKit.framework VLCVideoCommon implementation
- *****************************************************************************
- * Copyright (C) 2007 Pierre d'Herbemont
- * Copyright (C) 2007 VLC authors and VideoLAN
- * $Id$
- *
- * Authors: Pierre d'Herbemont <pdherbemont # videolan.org>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 2.1 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
- #import "VLCVideoCommon.h"
- /******************************************************************************
- * Implementation VLCVideoLayoutManager
- *
- * Manage the size of the video layer
- */
- @implementation VLCVideoLayoutManager
- + (id)layoutManager
- {
- static id sLayoutManager = nil;
- static dispatch_once_t onceToken;
- dispatch_once(&onceToken, ^{
- sLayoutManager = [[self alloc] init];
- });
- return sLayoutManager;
- }
- /* CALayoutManager Implementation */
- - (void)layoutSublayersOfLayer:(CALayer *)layer
- {
- /* After having done everything normally resize the vlcopengllayer */
- if( [[layer sublayers] count] > 0 && [[[layer sublayers][0] name] isEqualToString:@"vlcopengllayer"])
- {
- CALayer * videolayer = [layer sublayers][0];
- CGRect bounds = layer.bounds;
- CGRect videoRect = bounds;
- CGSize original = self.originalVideoSize;
- if (original.height > 0 && original.width > 0)
- {
- CGFloat xRatio = CGRectGetWidth(bounds) / original.width;
- CGFloat yRatio = CGRectGetHeight(bounds) / original.height;
- CGFloat ratio = self.fillScreenEntirely ? MAX(xRatio, yRatio) : MIN(xRatio, yRatio);
- videoRect.size.width = ratio * original.width;
- videoRect.size.height = ratio * original.height;
- videoRect.origin.x += (CGRectGetWidth(bounds) - CGRectGetWidth(videoRect)) / 2.0;
- videoRect.origin.y += (CGRectGetHeight(bounds) - CGRectGetHeight(videoRect)) / 2.0;
- }
- videolayer.frame = videoRect;
- }
- }
- @end
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