VDLAppDelegate.m 3.5 KB

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  1. /* Copyright (c) 2013, Felix Paul Kühne and VideoLAN
  2. * All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions are met:
  6. *
  7. * 1. Redistributions of source code must retain the above copyright notice,
  8. * this list of conditions and the following disclaimer.
  9. *
  10. * 2. Redistributions in binary form must reproduce the above copyright notice,
  11. * this list of conditions and the following disclaimer in the documentation
  12. * and/or other materials provided with the distribution.
  13. *
  14. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  15. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  16. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  17. * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
  18. * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  19. * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  20. * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  21. * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  22. * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  23. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  24. * POSSIBILITY OF SUCH DAMAGE. */
  25. #import "VDLAppDelegate.h"
  26. #import "VDLViewController.h"
  27. @implementation VDLAppDelegate
  28. - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
  29. {
  30. self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
  31. // Override point for customization after application launch.
  32. self.viewController = [[VDLViewController alloc] initWithNibName:@"VDLViewController" bundle:nil];
  33. self.window.rootViewController = self.viewController;
  34. [self.window makeKeyAndVisible];
  35. return YES;
  36. }
  37. - (void)applicationWillResignActive:(UIApplication *)application
  38. {
  39. // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
  40. // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
  41. }
  42. - (void)applicationDidEnterBackground:(UIApplication *)application
  43. {
  44. // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
  45. // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
  46. }
  47. - (void)applicationWillEnterForeground:(UIApplication *)application
  48. {
  49. // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
  50. }
  51. - (void)applicationDidBecomeActive:(UIApplication *)application
  52. {
  53. // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
  54. }
  55. - (void)applicationWillTerminate:(UIApplication *)application
  56. {
  57. // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
  58. }
  59. @end