/***************************************************************************** * VLCEventManager.h: VLC.framework VLCEventManager implementation * This is used to communicate in a sound way accross threads. ***************************************************************************** * Copyright (C) 2007 Pierre d'Herbemont * Copyright (C) 2007 the VideoLAN team * $Id$ * * Authors: Pierre d'Herbemont * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #import "VLCEventManager.h" #import static VLCEventManager * defaultManager = NULL; enum message_type_t { VLCNotification, VLCObjectMethodWithObjectArg, VLCObjectMethodWithArrayArg }; struct message { id target; SEL sel; union u { NSString * name; id object; } u; enum message_type_t type; }; @interface VLCEventManager (Private) - (void)callDelegateOfObjectAndSendNotificationWithArgs:(NSData*)data; - (void)callObjectMethodWithArgs:(NSData*)data; - (void)callDelegateOfObject:(id) aTarget withDelegateMethod:(SEL)aSelector withNotificationName: (NSString *)aNotificationName; - (pthread_cond_t *)signalData; - (pthread_mutex_t *)queueLock; - (NSMutableArray *)messageQueue; @end static void * EventDispatcherMainLoop(void * user_data) { VLCEventManager * self = user_data; for(;;) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; struct message * message, * message_newer = NULL; NSData *dataMessage; int i; /* Sleep a bit not to flood the interface */ msleep(300); /* Wait for some data */ pthread_mutex_lock( [self queueLock] ); /* Wait until we have something on the queue */ while([[self messageQueue] count] <= 0 ) { pthread_cond_wait( [self signalData], [self queueLock] ); } //if( [[self messageQueue] count] % 100 == 0 || [[self messageQueue] count] < 100 ) // NSLog(@"[EVENT_MANAGER] On the stack we have %d elements", [[self messageQueue] count]); message = (struct message *)[(NSData *)[[self messageQueue] lastObject] bytes]; /* Don't send the same notification twice */ if( message->type == VLCNotification ) { for( i = 0; i < [[self messageQueue] count]-1; i++ ) { message_newer = (struct message *)[(NSData *)[[self messageQueue] objectAtIndex: i] bytes]; if( message_newer->type == VLCNotification && message_newer->target == message->target && [message_newer->u.name isEqualToString:message->u.name] ) { [message_newer->target release]; [message->u.name release]; [[self messageQueue] removeObjectAtIndex: i]; i--; continue; } } } else if( message->type == VLCObjectMethodWithArrayArg ) { NSMutableArray * newArg = nil; /* Collapse messages that takes array arg by sending one bigger array */ for( i = [[self messageQueue] count]-2; i >= 0; i-- ) { message_newer = (struct message *)[(NSData *)[[self messageQueue] objectAtIndex: i] bytes]; if( message_newer->type == VLCObjectMethodWithArrayArg && message_newer->target == message->target && message_newer->sel == message->sel ) { if(!newArg) newArg = [NSMutableArray arrayWithArray: message->u.object]; [newArg addObjectsFromArray: message_newer->u.object]; [message_newer->target release]; [message_newer->u.object release]; [[self messageQueue] removeObjectAtIndex: i]; i++; continue; } /* It should be a good idea not to collapse event, with other kind of event in-between * Ignore for now only if target is the same */ else if( message_newer->target == message->target ) break; } if( newArg ) { [message->u.object release]; message->u.object = [newArg retain]; [newArg retain]; } } dataMessage = [[self messageQueue] lastObject]; pthread_mutex_unlock( [self queueLock] ); if( message->type == VLCNotification ) [self performSelectorOnMainThread:@selector(callDelegateOfObjectAndSendNotificationWithArgs:) withObject:[dataMessage retain] /* released in the call */ waitUntilDone: NO]; else [self performSelectorOnMainThread:@selector(callObjectMethodWithArgs:) withObject:[dataMessage retain] /* released in the call */ waitUntilDone: YES]; pthread_mutex_lock( [self queueLock] ); [[self messageQueue] removeLastObject]; pthread_mutex_unlock( [self queueLock] ); [pool release]; } return nil; } @implementation VLCEventManager + (id)sharedManager { /* We do want a lock here to avoid leaks */ if ( !defaultManager ) { defaultManager = [[VLCEventManager alloc] init]; } return defaultManager; } - (void)dummy { /* Put Cocoa in multithreaded mode by calling a dummy function */ } - (id)init { if( self = [super init] ) { if(![NSThread isMultiThreaded]) { [NSThread detachNewThreadSelector:@selector(dummy) toTarget:self withObject:nil]; NSAssert([NSThread isMultiThreaded], @"Can't put Cocoa in multithreaded mode"); } pthread_mutex_init( &queueLock, NULL ); pthread_cond_init( &signalData, NULL ); pthread_create( &dispatcherThread, NULL, EventDispatcherMainLoop, self ); messageQueue = [[NSMutableArray alloc] initWithCapacity:10]; } return self; } - (void)dealloc { pthread_kill( dispatcherThread, SIGKILL ); pthread_join( dispatcherThread, NULL ); [messageQueue release]; [super dealloc]; } - (void)callOnMainThreadDelegateOfObject:(id)aTarget withDelegateMethod:(SEL)aSelector withNotificationName: (NSString *)aNotificationName { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; struct message message = { [aTarget retain], aSelector, [aNotificationName retain], VLCNotification }; if([NSThread isMainThread]) { [self callDelegateOfObjectAndSendNotificationWithArgs:[[NSData dataWithBytes:&message length:sizeof(struct message)] retain] /* released in the call */]; return; } // pthread_mutex_lock( [self queueLock] ); // [[self messageQueue] insertObject:[NSData dataWithBytes:&message length:sizeof(struct message)] atIndex:0]; // pthread_cond_signal( [self signalData] ); // pthread_mutex_unlock( [self queueLock] ); [pool release]; } - (void)callOnMainThreadObject:(id)aTarget withMethod:(SEL)aSelector withArgumentAsObject: (id)arg { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; struct message message = { [aTarget retain], aSelector, [arg retain], [arg isKindOfClass:[NSArray class]] ? VLCObjectMethodWithArrayArg : VLCObjectMethodWithObjectArg }; pthread_mutex_lock( [self queueLock] ); [[self messageQueue] insertObject:[NSData dataWithBytes:&message length:sizeof(struct message)] atIndex:0]; pthread_cond_signal( [self signalData] ); pthread_mutex_unlock( [self queueLock] ); [pool release]; } @end @implementation VLCEventManager (Private) - (void)callDelegateOfObjectAndSendNotificationWithArgs:(NSData*)data { struct message * message = (struct message *)[data bytes]; [self callDelegateOfObject:message->target withDelegateMethod:message->sel withNotificationName:message->u.name]; [message->u.name release]; [message->target release]; [data release]; } - (void)callObjectMethodWithArgs:(NSData*)data { struct message * message = (struct message *)[data bytes]; void (*method)(id, SEL, id) = (void (*)(id, SEL, id))[message->target methodForSelector: message->sel]; method( message->target, message->sel, message->u.object); [message->u.object release]; [message->target release]; [data release]; } - (NSMutableArray *)messageQueue { return messageQueue; } - (pthread_cond_t *)signalData { return &signalData; } - (pthread_mutex_t *)queueLock { return &queueLock; } - (void)callDelegateOfObject:(id) aTarget withDelegateMethod:(SEL)aSelector withNotificationName: (NSString *)aNotificationName { // [[NSNotificationCenter defaultCenter] postNotification: [NSNotification notificationWithName:aNotificationName object:aTarget]]; if (![aTarget delegate] || ![[aTarget delegate] respondsToSelector: aSelector]) return; void (*method)(id, SEL, id) = (void (*)(id, SEL, id))[[aTarget delegate] methodForSelector: aSelector]; method( [aTarget delegate], aSelector, [NSNotification notificationWithName:aNotificationName object:aTarget]); } @end