/***************************************************************************** * VLCEventManager.m: VLCKit.framework VLCEventManager implementation ***************************************************************************** * Copyright (C) 2007 Pierre d'Herbemont * Copyright (C) 2007 VLC authors and VideoLAN * $Id$ * * Authors: Pierre d'Herbemont * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #import "VLCEventManager.h" #import /** * Defines the type of interthread message on the queue. */ typedef enum { VLCNotification, ///< Standard NSNotification. VLCObjectMethodWithObjectArg, ///< Method with an object argument. VLCObjectMethodWithArrayArg ///< Method with an array argument. } message_type_t; /** * Data structured used to enqueue messages onto the queue. */ @interface message_t : NSObject @property (nonatomic, strong) id target; ///< Target object that should receive the message (retained until method is called). @property (nonatomic) SEL sel; ///< A selector that identifies the message to be sent to the target. @property (nonatomic, copy) NSString * name; ///< Name to be used for NSNotification @property (nonatomic, strong) id object; ///< Object argument to pass to the target via the selector. @property (nonatomic) message_type_t type; ///< Type of queued message. @end @implementation message_t - (BOOL)isEqual:(id)object { if (![object isKindOfClass:[message_t class]]) return NO; message_t *otherObject = object; BOOL notificationMatches = (otherObject.type == VLCNotification && [otherObject.name isEqualToString:self.name]) || (otherObject.type == VLCObjectMethodWithArrayArg && [otherObject.object isEqual:self.object]) || (otherObject.type == VLCObjectMethodWithObjectArg && [otherObject.object isEqual:self.object]); return [otherObject.target isEqual:_target] && otherObject.sel == self.sel && otherObject.type == self.type && notificationMatches; } @end @interface VLCEventManager () { NSMutableArray *_messageQueue; ///< Holds a queue of messages. NSMutableArray *_pendingMessagesOnMainThread; ///< Holds the message that are being posted on main thread. NSLock *_pendingMessagesLock; pthread_t _dispatcherThread; ///< Thread responsible for dispatching messages. pthread_mutex_t _queueLock; ///< Queue lock. pthread_cond_t _signalData; ///< Data lock. } - (void)startEventLoop; - (void)addMessageToHandleOnMainThread:(message_t *)message; @end /** * Provides a function for the main entry point for the dispatch thread. It dispatches any messages that is queued. * \param user_data Pointer to the VLCEventManager instance that instiated this thread. */ static void * EventDispatcherMainLoop(void * user_data) { VLCEventManager * self = (__bridge VLCEventManager *)(user_data); [self startEventLoop]; return NULL; } @implementation VLCEventManager + (id)sharedManager { static dispatch_once_t onceToken; static VLCEventManager *defaultManager = nil; dispatch_once(&onceToken, ^{ defaultManager = [[VLCEventManager alloc] init]; }); return defaultManager; } - (void)dummy { /* Put Cocoa in multithreaded mode by calling a dummy function */ } - (id)init { if (self = [super init]) { if (![NSThread isMultiThreaded]) { [NSThread detachNewThreadSelector:@selector(dummy) toTarget:self withObject:nil]; NSAssert([NSThread isMultiThreaded], @"Can't put Cocoa in multithreaded mode"); } _messageQueue = [NSMutableArray new]; _pendingMessagesOnMainThread = [NSMutableArray new]; _pendingMessagesLock = [[NSLock alloc] init]; pthread_mutex_init(&_queueLock, NULL); pthread_cond_init(&_signalData, NULL); pthread_create(&_dispatcherThread, NULL, EventDispatcherMainLoop, (__bridge void *)(self)); } return self; } - (void)dealloc { pthread_kill(_dispatcherThread, SIGKILL); pthread_join(_dispatcherThread, NULL); } #pragma mark - - (void)startEventLoop { for (;;) { @autoreleasepool { message_t * message, * message_newer = NULL; /* Wait for some data */ /* Wait until we have something on the queue */ pthread_mutex_lock(&_queueLock); while (_messageQueue.count <= 0) pthread_cond_wait(&_signalData, &_queueLock); /* Get the first object off the queue. */ message = [_messageQueue lastObject]; // Released in 'call' if (!message) break; [_messageQueue removeLastObject]; /* Remove duplicate notifications (keep the newest one). */ if (message.type == VLCNotification) { NSInteger last_match_msg = -1; for (NSInteger i = _messageQueue.count - 1; i >= 0; i--) { message_newer = _messageQueue[i]; if (message_newer.type == VLCNotification && message_newer.target == message.target && [message_newer.name isEqualToString:message.name]) { if (last_match_msg >= 0) { [_messageQueue removeObjectAtIndex:(NSUInteger) last_match_msg]; } last_match_msg = i; } } if (last_match_msg >= 0) { // newer notification detected, ignore current one pthread_mutex_unlock(&_queueLock); continue; } } else if (message.type == VLCObjectMethodWithArrayArg) { NSMutableArray * newArg = nil; /* Collapse messages that takes array arg by sending one bigger array */ for (NSInteger i = [_messageQueue count] - 1; i >= 0; i--) { message_newer = _messageQueue[i]; if (message_newer.type == VLCObjectMethodWithArrayArg && message_newer.target == message.target && message_newer.sel == message.sel) { if (!newArg) { newArg = [NSMutableArray arrayWithArray:message.object]; } [newArg addObjectsFromArray:message_newer.object]; [_messageQueue removeObjectAtIndex:(NSUInteger) i]; } /* It shouldn't be a good idea not to collapse event with other kind of event in-between. * This could be particulary problematic when the same object receive two related events * (for instance Added and Removed). * Ignore for now only if target is the same */ else if (message_newer.target == message.target) break; } if (newArg) message.object = newArg; } [self addMessageToHandleOnMainThread:message]; pthread_mutex_unlock(&_queueLock); if (message.type == VLCNotification) { dispatch_async(dispatch_get_main_queue(), ^{ [self callDelegateOfObjectAndSendNotificationWithArgs:message]; }); } else { dispatch_sync(dispatch_get_main_queue(), ^{ [self callObjectMethodWithArgs:message]; }); } } /* Sleep a bit not to flood the interface */ usleep(300); } } - (void)callOnMainThreadDelegateOfObject:(id)aTarget withDelegateMethod:(SEL)aSelector withNotificationName:(NSString *)aNotificationName { /* Don't send on main thread before this gets sorted out */ @autoreleasepool { message_t *message = [message_t new]; message.sel = aSelector; message.target = aTarget; message.name = aNotificationName; message.type = VLCNotification; pthread_mutex_lock(&_queueLock); [_messageQueue insertObject:message atIndex:0]; pthread_cond_signal(&_signalData); pthread_mutex_unlock(&_queueLock); } } - (void)callOnMainThreadObject:(id)aTarget withMethod:(SEL)aSelector withArgumentAsObject:(id)arg { @autoreleasepool { message_t *message = [message_t new]; message.sel = aSelector; message.target = aTarget; message.object = arg; message.name = @""; message.type = [arg isKindOfClass:[NSArray class]] ? VLCObjectMethodWithArrayArg : VLCObjectMethodWithObjectArg; pthread_mutex_lock(&_queueLock); [_messageQueue insertObject:message atIndex:0]; pthread_cond_signal(&_signalData); pthread_mutex_unlock(&_queueLock); } } - (void)cancelCallToObject:(id)target { // Remove all queued message pthread_mutex_lock(&_queueLock); [_pendingMessagesLock lock]; // Keep a hold on the secondary objects and release them only AFTER we have released our locks to prevents deadlocks. // i.e. dealloc'ing a VLCMediaPlayer that has pending messages with its VLCMedia as message object, // and these references are the last ones to the VLCMedia, so releasing message->u.object would dealloc the VLCMedia which in // turn would call -cancelCallToObject, effectively causing a deadlock. NSMutableArray *secondaryObjects = [[NSMutableArray alloc] init]; for (NSInteger i = _messageQueue.count - 1; i >= 0; i--) { message_t *message = _messageQueue[i]; if (message.target == target) { if (message.object != nil) [secondaryObjects addObject:message.object]; [_messageQueue removeObjectAtIndex:(NSUInteger) i]; } } // Remove all pending messages NSMutableArray *messages = _pendingMessagesOnMainThread; // need to interate in reverse since we are removing objects for (NSInteger i = [messages count] - 1; i >= 0; i--) { message_t *message = messages[i]; if (message.target == target) { if (message.object != nil) [secondaryObjects addObject:message.object]; [messages removeObjectAtIndex:(NSUInteger) i]; } } [_pendingMessagesLock unlock]; pthread_mutex_unlock(&_queueLock); // secondaryObjects will be disposed of now, but just to make sure that ARC doesn't // dispose it earlier, play a little trick to keep it alive up to this point by calling a selector // keeping the objects alive until the mutex has been unlocked is crucial to preventing recursion+deadlock [secondaryObjects removeAllObjects]; } - (void)addMessageToHandleOnMainThread:(message_t *)message { [_pendingMessagesLock lock]; [_pendingMessagesOnMainThread addObject:message]; [_pendingMessagesLock unlock]; } - (BOOL)markMessageHandledOnMainThreadIfExists:(message_t *)message { [_pendingMessagesLock lock]; BOOL cancelled = ![_pendingMessagesOnMainThread containsObject:message]; if (!cancelled) { [_pendingMessagesOnMainThread removeObject:message]; } [_pendingMessagesLock unlock]; return !cancelled; } - (void)callDelegateOfObjectAndSendNotificationWithArgs:(message_t *)message { // Check that we were not cancelled, ie, target was released if ([self markMessageHandledOnMainThreadIfExists:message]) { NSString *notificationName = message.name; id target = message.target; SEL targetSelector = message.sel; [[NSNotificationCenter defaultCenter] postNotification:[NSNotification notificationWithName:notificationName object:target]]; id delegate = [message.target delegate]; if (!delegate || ![delegate respondsToSelector:targetSelector]) return; void (*method)(id, SEL, id) = (void (*)(id, SEL, id))[delegate methodForSelector:targetSelector]; method(delegate, targetSelector, [NSNotification notificationWithName:notificationName object:target]); } } - (void)callObjectMethodWithArgs:(message_t *)message { // Check that we were not cancelled if ([self markMessageHandledOnMainThreadIfExists:message]) { void (*method)(id, SEL, id) = (void (*)(id, SEL, id))[message.target methodForSelector: message.sel]; if (message.target && message.sel) method(message.target, message.sel, message.object); } } @end