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@@ -101,6 +101,8 @@ int main(int argc, char** argv)
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gl_ctx gl;
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gl_ctx gl;
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init_gl(&gl, TEST_WIDTH, TEST_HEIGHT);
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init_gl(&gl, TEST_WIDTH, TEST_HEIGHT);
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+ SDL_ShowCursor(SDL_DISABLE);
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+
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char* vertex = read_file("shaders/test1.vert.glsl");
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char* vertex = read_file("shaders/test1.vert.glsl");
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char* fragment = read_file("shaders/test1.frag.glsl");
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char* fragment = read_file("shaders/test1.frag.glsl");
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